Description
Dynamic Caveman allows you to use the most basic of materials - like sticks, stone, and obsidian - to deal minimal damage to other players or entities. Stick and stones can hurt player via melee damage, and stones can be thrown (right click while in offhand).
Description -
Adds extra damage for sticks and other basic materials, and allows stones to be thrown for heavy knockback and half damage. You need 4 of a stone type in order to throw it.
Also, each revamped item has a gamerule so you can choose whether or not you would like that item to have it's extra features.
Full list of dynamic items:
- Sticks (2 damage, has a chance to break)
- Cobblestone & Stone (3 damage)
- Deepslate & Cobbled Deepslate (3.5 damage)
- Netherrack (2 damage, chance to light entities on fire for 4 seconds)
- Endstone (4.5 damage)
- Obsidian (5.5 damage)
- Blaze Rods (3 damage, chance to light entities on fire for 3 seconds, has a chance to break)
FAQ -
Q: Can you port to x version?
A: Well, being the selfish caring mod creator I am, I'm trying to port to as many version as possible. However, if you see the tags, I do indeed use Mcreator. This means that I am limited to the versions Mcreator provides. I'm trying to get as many versions as possible, but I can't get that many. I'm sorry.
Q: Can you port to Fabric?
A: I will if I will. In other words, don't expect it.
Q: Can I use this in my modpack?
A: Free advertising, so please do!
Q: Why do you have a FAQ for such a small and horrible generally simple mod?
A: ¯\_(ツ)_/¯
Enjoy!


