Unbreakable v2.1.0+1.21.4
Curse Maven Snippet
What's new
Version v2.1.0+1.21.4
- Tweaked mending behavior. Now, mending will lose effectiveness with use, only resetting when an item is repaired normally.
- Added
/item damage (add|get|set) (block|entity)subcommand - Reworked how degradation components work. Now, it's stored in a list of repair methods mapped to an integer. Example:
iron_sword=[unbreakable:degradation{smithing_table:20,grindstone:0}] - Refactored some more code
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