Dungeons Delight

Dungeon's Delight is a Farmer's Delight addon in which you turn monsters into monstrous treats!

File Details

neoforge-dungeonsdelight-1.21.1-1.4.2.jar

  • R
  • Dec 23, 2025
  • 6.49 MB
  • 645
  • 1.21.1
  • NeoForge

File Name

neoforge-dungeonsdelight-1.21.1-1.4.2.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:dungeons-delight-1258923:7370551"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Putrid Banquet Patch || v1.4.2 NeoForge-1.21.1

Wiki Reminder

Additions

  • Added Necronog, doubles the duration of a random effect that is above level 1 but decreases its level by 1
  • Due to conflicts with other mods, Rotten Monster Rooms are now a seperate feature from regular Monster Rooms

Tweaks

  • Tweaked textures of all Cleavers
  • Tweaked textures of both Spider Meats
  • Tweaked the spawn rates of Rotten Monster Rooms once more
  • Updated texture of Malady Music Disc

Fixes

  • Fixed #boats entity tag breaking
  • Fixed Ravenous Rush overlay appearing while the game is paused
  • Blocks in dungeonsdelight:monster_heat_sources are now apart of dungeonsdelight:base_living_fire_blocks
  • Fixed ID issue with Rotten Dungeon spawn rates
  • Fixed double background on Monster Pot UI
  • Removed Fried Wormroot (was never supposed to make it into full release, my apologies)

Integration

Additions

  • [Enderscape] End Trial Spawner and End Vaults now produce living heat
  • [No Man's Land] Monster Anchor now produce living heat

Fixes

  • [Malum] Added various foods made from Rotten Flesh into malum:gross_foods
  • [Malum] Added runic_sapball and cursed_sapball to dungeonsdelight:slime_balls