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Dungeons and Mineshafts

This addon to the Iron's Spells 'n Spellbooks will bring an adventurous DnD atmosphere to your game!
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dnmmod-1.0.0-1.20.1.jar

File namednmmod-1.0.0-1.20.1.jar
Uploader
ChixozhmixChixozhmix
Uploaded
Jul 30, 2026
Downloads
40
Size
7.2 MB
Mod Loaders
Forge
File ID
8541103
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dungeons-and-mineshafts-1631955:8541103")

Learn more about Curse Maven

What's new

Important: Before updating the mod, delete the dnmmod-spell-components.toml file from the config folder. Otherwise, the components of some spells may display incorrectly. If you have modified the file, save your changes and copy them into the newly generated config.

  • Updated Iron's Spellbooks to v3.16.2. Using older versions may cause issues, so it is highly recommended to update Iron's Spellbooks before updating this mod.
  • Added a new boss: Modeus, Architect of Elegance. He can be fought in a structure that generates within Sculk-infested caves.
  • Added new mobs: Darkspawn Larva, Corrupted Wizard, Corrupted Priest, and Hidden Tentacle.
  • Added a new music track for the Green Hag, along with a music disc containing the track.
  • Added a new advancement for obtaining the Heart of the Forest.
  • Added new spells: Summon Darkspawn Larva (Eldritch), Rays of Corruption (Eldritch), Psychic Scream (Eldritch), and Raven Step (Nature).
  • Added a new armor set: Waning Moon Armor. Armor pieces can be obtained by offering sacrifices at the Leshy's altar.
  • Added a new armor set: Architect of Beauty Robes, obtainable from the new boss.
  • Added new decorative statues and two new paintings.
  • Added a Curios slot for spell component pouches.
  • Added a new spell component for Contagion: a Grimon Fang.
  • Increased the movement speed of summoned ravens.
  • Burnt Sugar can now be eaten (because why not? :))
  • Updated the behavior of the Leshy.
  • Updated the behavior of the Green Hag.
  • Reworked the spell component system. Components can now be assigned to any spell through the config without causing the errors that were possible before.
  • Updated the icons of several existing spells.
  • Added the not_passable tag, which determines which blocks a player cannot pass through while in Phantom form.
  • Spells no longer require components when cast in Creative Mode.
  • Veil of Death now loses durability whenever you enter Phantom form. In addition, its special ability now activates when the player's health drops to one-third.
  • Reduced the number of Creative Mode tabs. The Items, Magic Items, and Spawn Eggs tabs have been merged into a single tab.
  • Fixed an issue where the Summoner could damage their own summoned ravens.

This mod has no additional files