Dungeons And Combat

Mod focused on the adventure RPG field

File Details

dungeons_and_combat-1.2.2-forge-1.20.1.jar

  • R
  • Aug 29, 2025
  • 11.82 MB
  • 298.0K
  • 1.20.1
  • Forge

File Name

dungeons_and_combat-1.2.2-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dungeons-and-combat-1128235:6941682")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Changelog:

New Changes:

  • Added more weapons to the "Light Smithing Template" (this allows you to transform two-handed weapons from the Better Combat Mod into one-handed versions, very useful if you want to dual-wield heavy weapons or use them with a shield).

  • Silver weapons against Undead-type mobs have been nerfed — instead of granting Strength II, they now grant Strength I.

  • Increased the duration of Resistance granted by Silver armor against Undead-type mobs.

  • Blazing armor now grants Fire Resistance.

  • Molten Steel armor has been buffed.

  • Steel armor has been nerfed.

  • Nerfed the damage of the Bounty Hunter and the Resistance of the Forgotten Knight.

  • Chalice with Divine Blood temporarily disabled.

  • Fixed the description of the Centinel Armor, as it did not actually provide those effects.

  • Removed a lot of deleted/hidden content from the mod files to reduce its size.

  • Added Monarch swords (only obtainable in Creative and they don’t have abilities).

New Mob Animations for:

  • Centinel

  • Skull Deserter

New Textures:

  • Golden Tohi Armor and Weapons

  • Dragonsteel Fire Shield

  • Broken Shield

  • Broken Sword

  • Forgotten Knight Armor

  • Centinel Armor Icons

  • Blessed Gold Icons

  • Champion Belt