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Dungeons And Combat

Mod focused on the adventure RPG field

File Details

dungeons_and_combat-1.1.6-forge-1.20.1.jar

  • R
  • May 21, 2025
  • 10.88 MB
  • 74.4K
  • 1.20.1
  • Forge

File Name

dungeons_and_combat-1.1.6-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dungeons-and-combat-1128235:6554214")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

CHANGELOG

🎨 Retextures

Armors:

* Bronze Armor
* Crimson Armor
* Bloodymancer Armor
* Bloody Cultist Armor
* Tombwarden Armor
* Sunleia Armor
* Steel Armor
* Titanium Armor
* Deserter Armor
* Copper Armor
* Tohi Diamond Armor Icons

Weapons & Tools:

* Crimson Weapons
* Titanium Greatsword
* Titanium Tanto
* Titanium Sword
* True Claymore
* Blazing Shields
* Blessed Gold Shield

Mobs:

* Bloodymancer
* Bloody Cultist
* Skull Deserter

Misc:

* Crimson Ingot
* Ebony Scrap
* Scorpion Claw Icon

🆕 New Content

 

Armors:

* Avarice Mask

* Ebony Armor
* Dragonium Armor *(Command Only)*
* Monarch Armor *(Command Only)*

Weapons & Tools:

* Ebony Tools and Weapons
* Sandstone Weapons
* Steel Morningstar
* Steel Desert Sword
* Sandstone Tools and Weapons

Items:

* Acid Blazing Shield
* Blessed Smithing Template
* Blessed Dust
* Sandstone Ingot
* Fractured Soul
* Cursed Silk

Blocks & Structures:

* Ebony Ore
* Champion Brazier *(block)*
* Monarch Lectern *(non-functional)*
* New Structure: *The Church*

Effects:

* *Flame, Grant Me Strength*
* *Wither Edge*
* *Deadly Aura*

---

🔄 Changes

Bosses & Summons:

* New method to summon **Kamath** via **Champion Brazier**
* New spawn sound effect for **Sunleia**
* **Sunleia** now drops the **Blessed Amulet** with a 50% chance
* Monarch Deleted
* Kamath health 300 to 320, armor 4 to 8, exp drop 9 to 20

Equipment & Crafting:

* Blessed Gold Armor has a new crafting method
* **Crimson Gear** now requires **Ebony Gear** to craft
* Old **Blessed Gold Weapons** removed
* **Deserter Armor** has been buffed
* Deserter Armor now grants the *Man of Steel* effect
* **Titanium Sword** now has lower speed but higher damage
* Silver Equipment now gives bonuses against undead mobs
* Crimson Tools now inflict bleeding
* Blessed gold Shield now gives recistance to the player in the day
* Boss armor no longer grants you special effects

Weapons - Effects & Abilities:

* Bleeding effect increased from 6s → 16s
* Cursed Steel Dagger damage increased from 4.8 → 6
* Blazing weapons now have the ability *Flame, Grant Me Strength*
* **Ammit Fang Necklace** now applies *Broken Armor* effect instead of boosting damage
* **Elden Sensu**:
  * Now has a description
  * No longer requires feathers to shoot
  * Durability reduced from 1081 → 621
* **Pyroclastic Staff** received a new secondary ability

World & Loot:

* Loot in **Forgotten Sand** structure significantly improved
* Interior of **Forgotten Sand** updated; structure now generates correctly (no longer buried)
* Cathedral improved: chest locations adjusted, more combat space

Mobs:

* **Ghouls** now spawn in *Soul Sand Valley* and may drop a **Cursed Soul**
* **Infernus**, **Lady Blaze**, and **Ghoul** now have sound effects
* **Weakness and Failure**, now have loot

Balance Adjustments:

* **Acid Fire Ball** damage and knockback reduced
* **Pyro Knight** HP reduced from 300 → 240
* **Kamath** HP Incressed from 300 → 320, Armor from 4 → 8, XP from 9 → 20

Item Adjustments:

* Crafting **Whole Cheese** no longer consumes the bucket
* Position and scale adjusted for:

  * Golden Lance
  * Golden Shield
  * Steel Wolf Greatsword
  * Blazing Shields
New Mobs:

* High Priest
* Fractured Vex

Other:

* Special weapons now have colored names
* **Ankh Totem** has been removed
* **Chained** has been removed
* **Kamath** has a Boss Bar