Dungeons And Combat

Mod focused on the adventure RPG field

File Details

dungeons_and_combat-1.1.4-forge-1.20.1.jar

  • R
  • Mar 26, 2025
  • 10.35 MB
  • 15.0K
  • 1.20.1
  • Forge

File Name

dungeons_and_combat-1.1.4-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dungeons-and-combat-1128235:6353562")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Redesign:
- Blessed gold Armor
- Blessed gold Claws
- Iron Tohi Trim Armor
- Copper Armor
New:
- Diamond Tohi Trim Armor
- Netherite Tohi Trim Armor
- Blessed gold Tools
- Iron Greataxe
- Iron Mace
- Wooden Great Club
- Molten Dark Steel Shield
Changes and Fixes:
- Acid Fire damage to armor reduced from 3 to 1
- Acid Fire now deals damage to the player from 15 ticks to 20 ticks
- It was optimized when breaking the following blocks:
* Kamath Hand
* Sacrificial Table
* Skull Chest
- It is now easier to find the Wooden Shield and the Stone Shield in the Creative Tab
- It was given the corresponding name of the "Cursed Steel Dagger"
- Removed all Cryolite related items from the creative tab (can still be obtained via commands)
- The Iron Rapier is now considered a light weapon.
- The Iron Twin Blade was removed
- Now the "Giant Potion" will not alter your attributes, but will give Strength 2, Resistance 3, Slowness 1 and Mining Fatigue 1
* (This change was made because this effect was crashing players' games)
- Catacombs dungeon will not appear naturally in the Plains
- The "Wooden Battle Staff" is now considered a medium weapon
- Changed the way the Wooden Battle Staff is wielded
- Crimson Shield recipe changed
- The Kamath ruins Structure are now harder to find (I guess)
- Reduced the attack speed of Blazing Fist and Blessed Gold Claws from 4 to 3
- All Cobblestone Bricks Blocks now have a recipe