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Dungeon Train: A Lore-Rich Roguelite RPG Adventure

Adventure time inspired dungeon crawler on a train. Procedurally generated carriages on a infinite sable physics train. Rich narrative, with custom made mods for a completely unique experience.
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Dungeon Train v0.1457.0

File namedungeontrain-0.1457.0-curseforge.jar
Uploaded
Oct 22, 2026
Downloads
17
Size
44.2 MB
Mod Loaders
NeoForge
File ID
9286464
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:dungeon-train-1527512:9286464"

Learn more about Curse Maven

What's new

New Feature ×3 · Bug Fix ×2 · Advancements ×2 · Editor ×1 · Translations ×1 · Mobs ×1

0.1455.0

Something slimey, knockbacky and rare got added

Something slimey, knockbacky and rare got added.

Two new advancements

A part of the journey that had nothing to find now has two hidden advancements of its own, one for getting there and one for a photo.

0.1454.0

Advancement name tweak

One advancement has a new name.

0.1453.0

Piglin fix

Piglins and hoglins you meet in the train's stranger stretches, and in dimensional rooms, no longer shake and turn into their zombified forms.

0.1452.0

Copy block variants from any template

Middle-click on a variant cell now copies its block variants into your hotbar in every kind of template, including group carriages and the Train Builder. The menu's Copy button does the same, putting the copy in your hotbar and swapping out the held item when the hotbar is full.

  • Works along the whole length of group carriages
  • Works when looking into a template from outside it, and on door tops and paintings
  • Still works with the variant overlay turned off

Read more

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