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Dungeon Difficulty

☠️ Location based difficulty, with more powerful rewards
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3.9.0+1.21.1

File namedungeon_difficulty-neoforge-3.9.0+1.21.1.jar
Uploader
daedelus_devdaedelus_dev
Uploaded
Sep 26, 2026
Downloads
438
Size
181.5 KB
Mod Loaders
NeoForge
File ID
8980571
Type
R
Release
Supported game versions
  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:dungeon-difficulty-645559:8980571"

Learn more about Curse Maven

What's new

3.9.0

  • Difficulty types can now give status effects to players (player_effects), optionally scaling with level
  • Added No Mining status effect, slows down block breaking like Mining Fatigue, but leaves attack speed alone
  • Player effects are opt-in, zones need "player_effects": true to give them
  • Dungeon difficulty type comes with No Mining (level 2+), to prevent breaking blocks
  • Blocks in #dungeon_difficulty:no_mining_exempt (spawners, cobwebs, sculk sensors and shriekers, torches, treasure blocks by default) break at normal speed under No Mining
  • Custom status effect registration can be disabled in config/dungeon_difficulty/registry.json

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