dungeons-and-taverns-6.0.1 [NeoForge].jar
Curse Maven Snippet
What's new
# Dungeons and Taverns 6.0.1 Hotfix
- Fixed ALL loot tables / predicates / villager trades having erroneous number formats, causing them to act inconsistently.
- Fixed a ton of structure jigsaw formats; i.e. restoring some structure complexity variety that was erroneously missing.
- Fixed the chests/barrels in the basement of the Dappled Townhall being erroneously empty.
- Fixed tavern traders being unable to offer Charts to other taverns due to erroneous predicates.
- Fixed some Tavern Charts having the wrong rarity for their villager level.
- Fixed the Ghast miniboss being unable to spawn their ghast children.
- Fixed the Ghast miniboss not dropping a Tears music disc in any context. (was added to be a 25% chance per Looting)
- Removed a now unused tick command; this should help with frame rate for users with older setups.
- Fixed A Major Trial of Strength advancement having it's icon changed erroneously.
- Fixed a structure piece for the Mangrove Well being misspelled.
- Removed a now unused template file that was accidentally being called upon still.
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