File Details
DTMIntegrations-1.12.2-1.3.0
- R
- Aug 30, 2022
- 5.12 MB
- 64
- 1.12.2
- Forge
File Name
DTMIntegrations-1.12.2-1.3.0.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
Changelog
WARNING: Please regen your DTMI configs
- Implemented #11
- Fixed #5
- Implemented a form of #4
- Currently can not reproduce infinite blood moon waves, potentially something needing to be debugged server side? See #3
- Able to control Airdrop drop distance from players
- Enable or disable chat notifications for when an Airdrop is dropped
- Change Airrop fall speed
- Enable or disable Airdrop having the glowing affect when it's on air or on ground (Two seperate options)
- Able to change Airdrop drop height
- Able to have the Airdrop notification give an exact X and Z location.
- If you don't set the Airdrop chat message to give an exact location, you can then change the range of the random X and Z value it will give which defaults to a 32 block range distance
- Airdrop can be dropped in any world
- Airdrop chat message provides world name for what world it was dropped in.
- Able to control the smoke time for the airdrop.
- Enable or disable the seven days to die airplane sound effect when the Airdrop is dropped (Sound event currently WIP for being heard in a configurable range distance)
- Able to change bandage use time
- Can now disable 7DTM from changing all the vanilla toches (Caused an issue with mods needing a vanilla torch due to the 7DTM torch not having the same oreDict)
- Can now disable vanilla items and blocks USAGE instead of the recipe (Added for supporting mods that use vanilla items and blocks for recipes)
- Custom tooltip now gets added to items and blocks that are disabled, tooltip changes depending on if the usage is disabled or the recipes.
- Configurable dimension generation (Added per request of KnoxHack for modpack makers to control where 7DTM generates)
- Can now enable or disable sleeping during a blood moon
- Options to disable extra spawning of entities that are not 7DTM entities during a blood moon, or WolfHorde event
- Options to nuke all entities and disable them from spawning if they are not a 7DTM entity during a blood moon, or WolfHorder event.
- Configurable value for how many times a road will try and generate (This option fixed a huge problem with world generation and freezing/crashing a whole world/server)
- Tough As Nails Integration
- You can now enable/disable structures (Added per request of KnoxHack)
- Added Iron pipe recipe in the Forge
- Removed really odd forge recipes that were 6 ingots to 1 ingot of the same ingot (Not sure what that was about)