Dropt

Modify block drops based on player, gamestage, dimension, biome, held item, y-level, items dropped, fortune level, silktouch. Rules can be defined using ZenScript, JSON, or the DroptAPI.

File Details

dropt-1.12.2-1.11.1.jar

  • B
  • Dec 3, 2018
  • 122.09 KB
  • 244
  • 1.12.2

File Name

dropt-1.12.2-1.11.1.jar

Supported Versions

  • 1.12.2
1.11.1

  * Fixed:
    * Crash due to missing the entire API -.- (#44)

  * Requires: Athenaeum >= 1.15.0

1.11.0

  * Added:
    * ZenScript support for the DroptAPI
    * A proper DroptAPI
    * New documentation

1.10.2

  * Prevent NPE (#41)
  * Fix: Blacklisted harvest level doesn't work as expected (#43)

1.10.1

  * Allow xp to drop when item array is empty (#42)

1.10.0

  * Add harvest level matching to held item matching

1.9.4

  * Changed: update to GameStages 2.0

1.9.3

  * Fixed: silk touch not working as expected with blocks that are coded to not be silk-touchable (#27)

1.9.2

  * Fixed: NPE crash when parsing trailing comma in RuleDrop list (#26)

1.9.1

  * Added: limit the number of profiling rules to 150000
  * Fixed: RuleDrop's listed after empty RuleDrops don't get parsed (#25)

1.9.0

  * Added: allow empty hand matching (#24)

1.8.2

  * Fixed: Blocks without rules, or that don't match a rule, don't drop their normal XP (#22)

1.8.1

  * Fixed: RandomFortuneInt not behaving as expected (#20)
  * Fixed: rule file priority reversed (#19)

1.8.0

  * Added: new command `/dropt verbose` to log broken block resource location and meta to console

1.7.0

  * Added: feature to allow replacing XP drops with the specified XP (#14)
  * Fixed: harvest drop event handler was not set to lowest priority, causing drop modifications to produce undesired results (#14)

1.6.10

  * Fixed: When adding XP drops to a block, XP ball appears but does not add to bar or make ding noise (#13)

1.6.9

  * Fixed: NPE with fake player

1.6.8

  * Fixed: harvester type is ignored

1.6.7

  * Changed: moved recipe item parser code into the Athenaeum lib
  * Requires: Athenaeum >= 1.10.5

1.6.6

  * Fixed: improper meta matching for blocks (#10)

1.6.5

  * Added: new command `/dropt hand` to print and copy a held item's string that can be pasted into the drops section
  * Added: support for generating NBT tags on dropped items

1.5.5

  * Fixed: tool with zero durability is removed from player before rules are matched, resulting in improper matching (#5)

1.5.4

  * Added: rule caching to significantly improve performance (#3)

1.4.4

  * Fixed: NPE preventing drops (#4)

1.4.3

  * Added: random, fortune modified xp to drops
  * Changed: requires Athenaeum lib >= 1.4.3

1.3.4

  * Added: config file to enable performance profiling options, see PERFORMANCE.md

1.3.3

  * Changed: internal refactoring / code cleanup / performance enhancements
  * Changed: introduced whitelist/blacklist for five lists: `match.blocks`, `match.items`, `match.harvester.heldItemMainHand`, `match.harvester.playerName`, `match.harvester.gamestages`
  * Note: syntax breaking changes for: `match.blocks`, `match.items`, `match.harvester.heldItemMainHand`, `match.harvester.playerName`, `match.harvester.gamestages`

1.2.3

  * Fixed: indexing bug with weighted picker

1.2.2

  * Added: dropStrategy enum, "UNIQUE | REPEAT" defaults to repeat (current behavior)
  * Fixed: critical bugs causing multiple file rule matching to fail and produce unexpected results
  * Changed: minor debug output corrections

1.1.2

  * Changed: the location of the log file has moved from the config folder to the instance's root folder: `[instance]/dropt.log`
  * Changed: added to and polished debug output

1.1.1

  * Added: debug feature, see SYNTAX.md and DEBUG.md

1.0.1

  * Fixed: NPE (#1)

1.0.0