dmapophis-1.2-forge-1.20.1.jar
Curse Maven Snippet
What's new
π Apophis+ β CHANGELOG
π₯ Martial Arts Update
π₯ Belt Progression System Added
Introduced martial art belt items as consumable stat upgrades
Each belt grants a fixed amount of stats based on its tier:
- STR (Melee Damage)
- RES (Damage Reduction / Stamina)
- VIT (Health)
Higher belt tiers provide significantly stronger stat increases
π§Ύ UI & Tooltip Overhaul
- Standardized item names and tooltips across all systems
- Improved consistency for readability and progression clarity
- Unified formatting for stats, levels, and item descriptions
π‘ Armor Content Added
π₯ Basic Gi Sets
Added Basic Gi armor sets with multiple color variants
Designed as lightweight training and identity gear
Includes full set pieces:
- Chestplate (Top)
- Leggings (Pants)
- Boots
π DBZ Armor Sets Added
- π€ Nappa Armor Set added
- π΄ Raditz Armor Set added
- Saiyan-themed combat armor focused on progression identity and durability scaling
β« Viltrumite Armor Added
Introduced Viltrumite-themed armor set
High-tier combat identity set inspired by Invincible
β« Grand Regent Thragg Armor Added
Added Thragg (Invincible) themed armor set
Represents elite-tier Viltrumite authority and dominance
π§ Next Planned Updates
- π Summonable Dragons using Dragon Balls
- π± Expanded Senzu Bean systems and utility items
- π§ TP-based skill unlock system
- π World structures, dungeons, and loot progression expansion
- More NPC's starting with OG dragonball and working our way up into Z
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