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Dragoncolonies: Mine Colonies+Book of Dragons by Karl Karlmann

A bridge mod that connects Minecolonies and Book of Dragons. Add dragon roosts, flying dragon riders, beastmaster to your colony.
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150kb_dragoncolonies_1.20.1_1.0.6.jar

File name150kb_dragoncolonies_1.20.1_1.0.6.jar
Uploaded
Oct 7, 2026
Downloads
135
Size
1.5 MB
Mod Loaders
Forge
File ID
9092685
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dragoncolonies-by-karl-karlmann-1702005:9092685")

Learn more about Curse Maven

What's new

DragonColonies - Technical Changelog Community Acknowledgment Special thanks to Eric_DragonFire: For reporting the Roost localization bug, recipe lookup issues in JEI, the flight yaw drift, and identifying the starvation untaming crash loop. Localization and JEI Integration Fixed the missing translation key for the Dragon Roost block and block item. The block now correctly displays as Dragon Roost and its crafting recipe can be indexed and searched in JEI. Flight Dynamics and Navigation Overhauled flight angle and yaw orientation calculations in BoD pathing to prevent sideways and crab-style flying when dragons are ridden by citizen guards. Corrected waypoint handoff between MineColonies patrol goals and BoD pathfinding to eliminate micro-stutters and path recalculation deadlocks in mid-air. Starvation Safety and Breakout Mechanics Added configuration option allowStarvationUntaming to config/dragoncolonies-common.toml (default: false). Deployed and stored dragons will no longer drop riders or become hostile during food shortages. Starving dragons refuse deployment instead. Fixed an infinite feeding loop and crash when re-taming starving dragons by clearing Book of Dragons ritual state flags upon untaming. Replaced local untaming loitering with an escape sequence: untamed dragons ascend towards cloud altitude and are transferred to WildDragonData. They re-emerge naturally as wild dragons in distant ungenerated chunks without causing worldgen lag spikes. Roost GUI Fixed a layering issue in the Roost management window where dragon assignment dropdown controls rendered behind the 3D entity preview model.

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