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Dragon Mine Z: Overcharge Unlimited

Overcharge Unlimited is a Dragon Mine Z addon that lets high-level players push their ki attacks far beyond the normal charge limit.
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dmzkiovercharge-1.1.0.jar

File namedmzkiovercharge-1.1.0.jar
Uploader
LCD_TheOGLCD_TheOG
Uploaded
Aug 4, 2026
Downloads
802
Size
372.2 KB
Mod Loaders
Forge
File ID
8579215
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dragon-mine-z-overcharge-unlimited-1603212:8579215")

Learn more about Curse Maven

What's new

Version 1.1.0 — Battle Power/Transformation Scaling, Distance Fix, Flight Handoff
Added
- Blast visual scale now also grows with Battle Power and active transformation, not just charge percent (enableBattlePowerScaling, battlePowerScaleReference, battlePowerScalePerDoubling, enableTransformationScaling, transformationScalePerPwrMultiplier, maxBattlePowerTransformScale).
- After the temporary post-blast hover-safety window ends, the caster now hands off into DMZ's own real flight state (same as DMZ's own fly-skill toggle) instead of just reverting to whatever state they had before firing — requires the "fly" and "kicontrol" skills unlocked: enableDmzFlightHandoff.
- Temporary hover safety now triggers on every fired blast, not just overcharged crater-creating ones, so the caster doesn't drop into a hole any attack made.
- Wave/beam launch distance can now be given a configurable amount of extra reach at high overcharge instead of staying perfectly flat: waveLengthScaleFraction.
- Release crater radius and depth are now independently configurable: releaseCraterRadiusScale, releaseCraterDepthScale.
- Charge-time ground-pulse crater radius is now actually configurable: chargePulseMaxRadius (see Fixed below).

Fixed
- Overcharging a wave/beam technique no longer also increases how far it travels — only its thickness/size/damage scale with overcharge now. Distance stays pinned to a normal, non-overcharged cast (pinWaveLengthToVanilla), computed from DMZ's own real distance formula rather than an arbitrary cap.
- Transformation no longer boosts an overcharged attack's size — an overcharged blast now scales purely off Battle Power and charge, acting as if cast in base form. A normal, non-overcharged attack still gets the full transformation bonus.
- Fixed the charge-time ground-pulse crater silently ignoring its own radius config — it was hardcoded to a fixed 20-block radius regardless of what was configured, which was the real cause of an oversized crater previously mistaken for the separate one-time release crater.
- Fixed the Kamehameha signature voice lines never playing at all — the sound files existed in the mod's code but were missing from the shipped jar.
- Fixed the Kamehameha signature voice lines overlapping/cutting each other off — each line now finishes playing in full, then waits a clean 1 second before the next one starts. The final release line still plays immediately on release.
- Fixed a Mixin target referencing the wrong method name, which silently prevented the wave length cap from ever applying to begin with.

Notes
- After updating, delete the mod's server config file once so the new/changed settings take effect cleanly: config\dmzkiovercharge-common.toml

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