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DragN's LO: Pets!

An overhaul for pets!

File Details

DragNs_Pet_Overhaul-1.20.1-2.0.jar MAJOR - Check Changelog

  • R
  • Feb 5, 2026
  • 1.06 MB
  • 1.3K
  • 1.20.1
  • Forge

File Name

DragNs_Pet_Overhaul-1.20.1-2.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dragns-livestock-overhaul-pets-addon-1175609:7579017")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

⚠️ Warning:
Updating to LO: Pets 2.0 will make any dogs and/ or cats in existing worlds disappear due to their entity registry being removed. There is no way to keep these animals after updating, so only use this update if you’re okay with losing existing dogs or cats. 
- New dogs and cats should still spawn in fine after updating.

 

-Added new Dog breeds:

Pitbull

Borzoi

German Shepherd

Newfoundland (funded by KingNootNoot)

Kangal (funded by jellycalico)

Belgian Malinois (funded by jellycalico)

Tibetan Mastiff (funded by HannahPBnJ)

Collie (funded by Drokra)


-Added new Cat breeds:

Oriental Shorthair

Oriental Longhair

Ragdoll

Norwegian Forest

Japanese Bobtail

Russian Blue

Abyssinian


-Added the new Wolfdog dog breed

*Wolfdogs are bred from an O-Wolf and an O-Dog. They retain a similar build and traits to wolves (more health and attack damage) but similar colors and markings to dogs.

-Revamped Dogs and Cats to be one entity instead of all breeds being different entities

-Different breeds of dogs or cats can now breed

-Dog and cat breeds now spawn based on the biome their village is in

-Revamped Axolotl assets 

-OParrots can now perch on the player’s shoulder

-Baby wolves no longer attack players

-Wolves can now walk over powdered snow

-Fixed an issue where tamed Cats would be afraid of other players

-Fixed a world generation issue that would occasionally cause servers to crash

-Fixed an issue where Dog Armor would duplicate when applied or not apply correctly