File Details
DragNs_Deadly_Dinos-1.20.1-0.1-ALPHA.jar
- R
- Jun 24, 2025
- 1.02 MB
- 14.4K
- 1.20.1
- Forge
File Name
DragNs_Deadly_Dinos-1.20.1-0.1-ALPHA.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
-Added Acrocanthosaurus
-Added Utahraptor
-Added Yutyrannus
-Added Parasaurolophus
-Added the Prehistoric Animals Guide which acts as the wiki (now requires Patchouli to run)
-Added some new sounds (mainly ambient)
-Redid all dino assets (models, textures, animations)
-Some dinos now gain special effects when under 33% health
-Carnivores now heal at a rate of 1 heart every 15 seconds, and Herbivores now heal at a rate of 1 heart every 30 seconds
-Dinos can now pick up edible items and eat them
-Dinos now lay unfertilized eggs every 20 minutes (configurable)
-Dinos can now be bred and will lay Fertilized Eggs (amount configurable)
-Dinos now have definite genders that affect breeding, colors/ patterns and egg laying (configurable)
-Tamable dinos can now be told to wander (if they’re a following type rather than a mount)
-Genders now show up in tamable Dinos GUIs (as long as they have one)
-Dinos can now spawn in modded biomes, provided they’re added to the correct tags
-Ridable dinos now have 2 speeds: Walk, Sprint. They can be slowed down with ALT and sped up with CTRL (configurable in the controls menu)
-Large dinos can no longer be hurt by arrows (strong skin)
-Predators now have an actual tag for prey
-Redid the block breaking and crop destroy goals
-Dinos now respect the MobGriefing gamerule
-Dinos now have a much larger targeting radius
-All dinos are now breedable regardless of aggression, excluding minibosses (good luck, survival players)
-Baby predators will no longer attack players or other animals
-Baby dinos will now run away from players
-Added tags for avoid goals and attack goals
-Remade egg textures
-Renamed a bunch of items and entities in the registry