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DoxPartHealth

Per-limb health (head/torso/arms/legs) with blackout debuffs and Tarkov-style limb healing.
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doxparthealth-1.0.2.jar

File namedoxparthealth-1.0.2.jar
Uploader
Doxa97Doxa97
Uploaded
Jul 23, 2026
Downloads
9
Size
110.8 KB
Mod Loaders
Forge
File ID
8493148
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:doxparthealth-1620357:8493148")

Learn more about Curse Maven

What's new

Added
- Vanilla damage now affects body parts. Previously only gun and melee hits were
  routed to limbs, while fall damage, fire and the like only drained vanilla health.
  Fall damage is now split evenly across both legs; everything else (fire, drowning,
  explosions, poison...) goes to the torso, and any excess follows the existing
  rules (attenuated transfer, even spread). A long fall can black out your legs and
  slow you down. Gun and melee hits already pick a part, so they are never applied twice.

Changed
- Removed the action-bar readout that announced which part was hit. Part status is
  read from the HUD and the inventory grid instead. Healing and surgery messages stay.

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