dota2heroes-forge-1.20.1-1.12.0.jar
Curse Maven Snippet
What's new
1.12.0 - Bane Foundation and Locomotion
- Add Bane as an original Minecraft-style GeckoLib boss with a larger nightmare-centaur silhouette, configurable attributes, spawn egg, boss bar, localization, and dedicated-server-safe renderer registration.
- Add deterministic idle, walk, run, melee, hurt, stagger, and held-death behavior; melee damage occurs exactly once at the named server impact tick.
- Add Bane level progression, configurable drops, and the
/dota2heroes set level bane <level>command. - Add asset/timeline regression coverage and an opt-in real-client acceptance harness covering renderer angles, locomotion, reactions, save/load, dimensions, and melee impact.
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