dota2heroes-forge-1.20.1-1.11.1.jar
Curse Maven Snippet
What's new
1.11.1 - Pudge Face, Silhouette and UV Repair
- Replace generic box UV with explicit material islands so the existing face texture appears on Pudge's head and jaw, with correct skin, leather and metal placement.
- Rebuild the belly, chest, shoulders, ears and nose with stepped Minecraft geometry; shorten the arms, improve held weapon silhouettes and correct head/chest orientation.
- Synchronize the editable Blockbench model and both geometry exports while preserving all 47 bones, 24 animation clips, original texture pixels and existing skill mechanics.
- Add three model/UV regression tests and an opt-in visual capture runner covering front, side, rear, three-quarter, face and controlled locomotion poses.
- Validate dedicated-server Dismember regression and real-client channel/interrupt scenarios; exhaustive terrain foot-plant and full modpack/shader QA remain separate.
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