dota2heroes-forge-1.20.1-1.9.3.jar
Curse Maven Snippet
What's new
1.9.3 - Pudge Dismember Presentation and Lifecycle
- Added authored Dismember start, channel, and recovery animations with clear anticipation, jaw/torso restraint, cleaver rhythm, and release poses.
- Replaced global-tick damage timing with named channel-relative impact ticks while preserving the existing number, interval, damage, healing, duration, and cooldown.
- Added synchronized phase, start tick, target id, impact sequence, and interruption reason primitives; gameplay and victim movement remain server-authoritative.
- Replaced 68 server-broadcast particles per tick with bounded client-only dark-red voxel bursts emitted once per successful impact and scaled by particle settings.
- Added cleanup for death, range, line-of-sight, unload/dimension, invalid targets, mounts, and two Pudges restraining the same target; invulnerable hits no longer heal.
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