dota2heroes-forge-1.20.1-1.5.2.jar
Curse Maven Snippet
What's new
1.5.2 - Hero Combat Reliability and Visual Fixes
Faceless Void
- Split GeckoLib locomotion and combat into separate animation controllers.
- Added synchronized triggerable animations for Time Walk, Time Dilation, Chronosphere, and both melee attacks.
- Fixed Time Walk's trail direction so particles follow the real teleport path.
- Improved Chronosphere so its telegraph expands rapidly from a small point.
- Confirmed attributes, growth, and all skills use separate configuration files
under
config/dota2.
Hero AI and compatibility
- Bloodseeker and Faceless Void now target nearby non-identical mobs as well as valid players, matching Pudge's broad aggression.
- Blood Bath and Rupture now support mob targets instead of being player-only.
- All heroes reject status effects registered by other mods while retaining Minecraft and Dota 2 Heroes effects.
Pudge
- Meat Hook now has a solid visible hook model, longer tracking distance, and a reinforced segmented chain.
- Updated Meat Hook defaults to 25-block range, 6 hearts base damage, and 3 hearts damage growth per rank.
- Updated Meat Shield defaults to 0.0025 armor and 0.005 scale per kill, with 250 instant health restored per kill.
Release
- Updated the mod version to 1.5.2.
- Built against Minecraft 1.20.1, Forge 47.4.10, and Java 17.
This mod has no additional files

