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Doom Block

A deadly block that instantly kills any player stepping on it, turning a single step into a lethal trap.
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doom_block-1.0.5-neoforge-1.21.1.jar

File namedoom_block-1.0.5-neoforge-1.21.1.jar
Uploaded
Aug 27, 2026
Downloads
9
Size
1.1 MB
Mod Loaders
NeoForge
File ID
8746117
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:doom-block-1666260:8746117"

Learn more about Curse Maven

What's new

Doom Block 1.0.5 — an expanded “Doom” block system

In this version, the Doom Block system has become more flexible: now you have full control over danger, visuals, and automation.

🎨 11 colored variants of the “Doom” block

Each color represents the same mechanics, but with a different aesthetic. Perfect for labyrinths, challenges, and beautiful builds:

  • Red, orange, yellow
  • Lime, light blue, turquoise
  • Blue, violet, magenta
  • Pink, white

🛠 Smart logic of commands and game rules

  • Unified response to commands: all colors work the same way — you change the setting once, and it applies to all blocks at once.
  • Control via game rule: the lethality of all options (including new ones) is controlled by a global rule — convenient for admins and map creators.

💥 New mechanic: killing_with_a_touch

The block becomes смертельно dangerous not only when stepped on, but also with any touch. Now you can create “touch‑free zones”: walls, narrow passages, and movable barriers where even a light touch means defeat.

🧱 Safe mode with redstone

The redstone signal now disables two threats at once:

  • kill (death by touch)
  • `killing_with_a_touch' (death by touch)

While the signal is off, you can safely complete the traps and test the circuits without constant rebirths.

✅ What has been improved

  • The behavior of all colored blocks is brought to a single standard — no accidental differences.
  • Checking the game rule has become more reliable: disabling the rule really removes the danger for all types of blocks.
  • Working with redstone has become more predictable — it’s easier to debug complex circuits.

⚠️ Important

The killing_with_a_touch mechanic significantly increases the complexity of traps: test your builds in a separate world and use a redstone switch for safety.

📋 Compatibility

  • Platform: Minecraft NeoForge 1.21.1
  • Loader:NeoForge only (Forge and Fabric are not supported)

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