promotional bannermobile promotional banner

DnD Cosmetic Additions

Adds fantasy cosmetics! Forge + Neoforge
Back to Files

dnd_cosmetic_additions-2.A.jar

File namednd_cosmetic_additions-2.A.jar
Uploader
bleaktoriumbleaktorium
Uploaded
Oct 9, 2026
Downloads
67
Size
234.3 KB
Mod Loaders
Forge
File ID
9110696
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dnd-cosmetic-additions-1686359:9110696")

Learn more about Curse Maven

What's new

So, 

IMPORTANT
All cosmetics now are no longer armor pieces. They are cosmetic unequipable items that can only be applied via new station called "Professor Gale". Free to apply and they also clip through armor. So if you have horns, they will show through helmet. If you have tail, show through your pants. Only this mod's cosmetics work with Gale. 

NEW
"Professor Gale" station. Craft him, place him in a basement somewhere because he doesnt have texture. Use him to apply cosmetic additions. There is a slot for tails, horns, ears and back pieces. So nothing competes for your head slot anymore. Cosmetics persist through death too!

Coffin - i added coffin too. Originally was meant to be a whole line of necromantic armor sets and cosmetic pieces but i got lazy and side tracked so this is all that remains. Im sorry.

(Theres also an acceessory slot but i didnt add any accessories. the rest of the slots are black in case i need more slots.)

This mod has no additional files