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Dna Genesis

Extract DNA from any creature — from a chicken to the Ender Dragon — and inject it into yourself to gain its abilities. Sample, process, inject, and level up through missions to unlock stronger tiers of each power.
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dnagenesis-0.3.0.jar

File namednagenesis-0.3.0.jar
Uploader
ZlohZloh
Uploaded
Sep 24, 2026
Downloads
14
Size
706.8 KB
Mod Loaders
Forge
File ID
8968041
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dna-genesis-1707519:8968041")

Learn more about Curse Maven

What's new

Changelog

Added

  • Tier 3 transform: turn into the DNA's mob (model, hitbox and attributes, visible to everyone) with a keybind (default H). Only the active ability works while transformed; flying mobs get creative-style flight only while transformed (untransformed they glide like an elytra). Cooldown starts when you revert.
  • Transformation Core: craft it with 4 DNAs of the same mob, 3 Diamonds, an Empty Core and a Nether Star. Right-click to bind that mob's Tier 3 to you (one mob at a time); reaching Tier 2 with it promotes you to Tier 3. Binding another mob moves Tier 3 to it. Purifying Serum also reverts you.
  • Tier 1+ grants each mob's natural edge: Spider/Cave Spider ignore cobwebs; aquatic mobs swim fast, breathe and see underwater; Nether mobs walk on lava unharmed.
  • Config options: dnagenesis-common.toml (extraction chances, cooldown/damage/area multipliers, curses, disabled powers/mobs, missions) and dnagenesis-client.toml (particles, screen shake).
  • Extraction Station: progress bar on its front, faces you when placed, and a redesigned GUI (input/output side by side, percentage and bar between them, one In/Out button to set each side to Off / In / Out / In/Out; sides are relative to the block's front). New textures.
  • Guide book: own icon, and mob pages in a fixed order (Active, Curse, Tier 1, Tier 2 passives).

Changed

  • Active ability cooldowns are flat: 15 s for damaging abilities, 10 s for the rest.
  • Dolphin and Axolotl curses slow you instead of damaging you; all Slowness curses are Slowness II.
  • Blaze, Allay, Wither, Vex and Ghast tier 2 glide instead of fully flying.
  • Camel fire/lava and Creeper explosion immunities are full immunities; Endermite's dodge fully negates the hit.
  • Slime and Magma Cube leap causes no fall damage.
  • Empty Core and Transformation Core textures redrawn; the Transformation Core is tinted by the mob's rarity.
  • Item and config ids are now in English. Existing items, recipes, DNA, tier and mission progress are remapped automatically; old configs keep working (deleting a mob file restarts its missions under the new ids).
  • Mob configs are never overwritten, so balance changes don't reach existing files: delete the mob's file in config/dnagenesis/mobs/ (or the whole folder) to get them.

Fixed

  • Cooldown timer no longer overlaps the armor bar.

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