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DMZ - REWORK UPDATE - COMPLETE RESTART.

Tired of boring, villagers? Well fear not! this mod replaces ALL of them!!
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dragon_mca_compat-0.2.0.jar

File namedragon_mca_compat-0.2.0.jar
Uploader
TreyDaChampTreyDaChamp
Uploaded
Oct 3, 2026
Downloads
735
Size
76.2 KB
Mod Loaders
Forge
File ID
9048622
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dmz-villager-expansion-1652647:9048622")

Learn more about Curse Maven

What's new

Added clothes
Added combat system,
They switch temporarily to guard role from mca when fighting, That way their dialog doesn't make them look like they are screaming for help when they are fighting.
Added more colors for races like frost demon(Temporarily only frost)
Added a food system.
They will magically have items. They'll eat, Then drink. 
Namekians drink water only.
Babys Drink milk.
Added Ki attacks,
Made it so they can use certain attacks, Including custom ones with custom colors.
Added Cell Jrs.
Bio androids in battle, will have a chance to spawn 3 to 4 Npc villagers, That can grow into adults, (unless killed.) They are blue at young age, And will Turn normal at adulthood.
Cell Jrs, are a 0.5%.
Cell Jrs Will follow the father and basically fight for him, with the same attacks as the father. 
added namekian Offsprings
A egg will spawn in the fathers house, And will turn into a namekian. That namekian can also turn to a adult. 
The Namekian Child will follow their father till adult.

=========================================================================

Gave baby npcs movement.
babys only follow their guardian, Aka the one it spawned by. 
Fixed Bugs
Fixed Their Combat ai, So they aren't attacking by standing there, made it so they can actually punch.

=========================================================================

Made it so they only form up WHEN, the entity has more strength/HP then they do.
this means they'll form up to either match the entity's Strength, OR Just match the HP.

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