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DMC's Improvements

Many quality-of-life features to make your gameplay more fun and rewarding!

File Details

DMC's Improvements v3.2.9✨🌻

  • R
  • Feb 12, 2026
  • 14.74 MB
  • 32
  • 1.21.8
  • NeoForge

File Name

dmc_improvements-3.2.9-neoforge-1.21.8.jar

Supported Versions

  • 1.21.8

Curse Maven Snippet

NeoForge

implementation "curse.maven:dmc-improvements-1155168:7612082"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

🌟 News in v3.2.9 ✨🌻 (for 1.21.8)

Additions:

Added the Golden Dandelion🌻 (from 26.1 Upcoming Cutest Drop🐷).

Can be crafted from 8 gold ingots and 1 dandelion:

Can be crafted into Yellow Dye. (not really worth it😉):

  • Stops baby mobs from aging!✨ Works on any baby ageable mob except baby villagers. (Tadpoles aren’t supported yet due to technical limitations).
  • Sniffers can dig up Golden Dandelions.
  • Piglins will pick up Golden Dandelions.

 

New Recipes:

 

Sculk Catalyst can be crafted with 1 bone + 1 sculk block.

 

Sculk Veins can be crafted with 2 sculk blocks.

 

Golden Dandelions → Can be crafted into Suspicious Stew (gives Saturation🍗).

 

Buttercups → Can be crafted into Suspicious Stew (gives Saturation🍗).

 

Pink Daisies → Can be crafted into Suspicious Stew (gives Regeneration💖).

 

 


 

Changes:

  • Pebbles now remain on the ground when thrown and can be picked up.

Wandering Trader trades updated:

  • 6 carrots → 1 emerald ✅
  • 6 gold ingots → 1 emerald ✅

New Recipe change:

Sculk Sensor craft recipe updated: 3 sculk blocks + 1 echo shard.

 

New Mob Drop:

Wardens now drop echo shards, more with Looting.

 

Flowers placement improved:

  • Buttercups, Pink Daisies, and Golden Dandelions can now be placed correctly on dirt, moss, or mud, just like vanilla flowers.

 

Removals:

Removed two lead-related recipes:

  • 5 string → 1 lead (was incorrect, should yield 2 leads)
  • Lead → 5 string