Dimensional Control 1.12.2-2.5.0
What's new
WARNING TO ALL USERS CURRENTLY USING CUSTOM PORTALS:
The methods used for creating custom portal igniters have slightly changed. Before, if you did not set a meta, it would count as meta 0. Now, if you do not set a meta, it will count as any meta. If you want to use meta 0 specifically, set meta 0.
New:
- Added meta support for custom portal frame blocks
- Added oredict support for custom portal frame blocks
Changes:
- Portal igniters now use the same item system as Triumph. This means you can configure things to be either extremely specific, or extremely vague. Meta, oredict, nbt, stack count, etc.
- Right click even is now canceled when an item is used to ignite a portal
- Added a couple new script error messages when things are done wrong
- Portal igniters can now be added for specific portal ids
- For block replacements, you can now not set a block to replace, and it will replace any block
Fixes:
- Added null check for the world object in structures. This fixes crashes with mods like NetherEx. A log message will be printed instead.
- Custom portals will now only put you in a portal of the same portal id when changing dimensions.
- Portal blocks no longer have collision
- Fixed terrible cascading world gen on block replacements
Documentation/Examples:
- Added new data objects to the documentation/dataObjects folder
- Added/changed many methods for portals/portal igniters in documentation/Dimensions.txt
- Updated presets/Random_Examples/Dimensions.cfg with examples of new portal options
- Added new preset Flat_Bedrock that shows how to use a block replacement to make flat bedrock
This mod has no additional files

