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Mobs become harder the deeper you go

Description

This is a simple mod that makes hostile mobs stronger the deeper you go.

Everything is customisable through the config

*config currently not out on 1.20

 

 

Default Equipment Chances:

All zombies have a small chance of having knockback resistance

 

Above ground

Skeletons have a small chance of wielding a wooden sword

 

At stone level

Skeletons can wield a stone pickaxe, a wooden sword, and a power 1 bow

Skeletons can have leather armor

Zombies can wield a stone pickaxe, stone sword, stone shovel

Zombies can have leather and gold armor

 

At deepslate level

Skeletons can wield an iron pickaxe, an iron sword, and a power 1 or punch 1 bow

Skeletons can have leather and chainmail armor

Zombies can wield an iron pickaxe, iron sword, iron shovel, stone pickaxe, stone sword, stone shovel

Zombies can have gold and chainmail armor

Creepers have a small chance of being fast

Spiders have a small chance of being invisible

 

 

 

 

 

 

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