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Diego's Vanilla Additions

Essential More Vanilla Weapons, Tools, Armors, Blocks
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Diego's AOAT Mod 1.19.2 [v1.3.0 - Forge]

File namediego's_aoat_mod_1.19.2-1.3.0.jar
Uploader
diego2452crcdiego2452crc
Uploaded
Feb 12, 2023
Downloads
62
Size
186.7 KB
Mod Loaders
Forge
File ID
4392729
Type
B
Beta
Supported game versions
  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:diegos-vanilla-additions-821696:4392729")

Learn more about Curse Maven

What's new

New!

  • Added Armors and Tools for Vanilla Copper Ore
  • Added Copper Ore as a Beacon Base Block for powering It
  • Added Armors and Tools for Vanilla Prismarine (there is a chance of finding Cracked Prismarine Bricks on Monuments as a way of mining Prismarine Shards)
  • Added a way to craft the Minecraft Trident with Prismarine Ingots and Trident Blades, (only found on the cracked prismarine bricks as a rare drop)
  • Finished the Bedrock and Amethyst Ores, Tools, and Armors, and now fully working (amethyst spawns as usual on caves and deep slate, bedrock ore only spawns on the bedrock layer on -63 to -59)
  • Leveled the ores to be in this order from trashy to god tier, merging the damage and attack speed from the vanilla tools, and resulting in a specific ore-rarity order with my ores and Minecraft ores (leather/wood 1, stone/chainmail 2, copper 3, gold 4, iron 5, prismarine 6, amethyst 7, diamond 8, netherite 9, bedrock 10 ... armor)
  • Added wear-only effects when you have prismarine, copper, or amethyst armor (prismarine gives u unlimited water breathing, copper gives absorption, amethyst gives you speed)
  • Everything from previous releases was fixed and implemented successfully.

 

Bugs that need to be fixed.

  • Accidentally placed wrongly the texture for the Prismarine helmet, as you may notice, the model for the Scuba Tube got placed on the other layer of the helmet, what I need to do its with the mod tool to refresh the texture.
  • Also some of the weapons (wont tell you) have or extreme crazy numbers, for example "a shovel with 22 harvesting power" meaning that will super mine on caves even more than a netherite pick with efficiency V, and my intention is not to broke the game, so deffinetly i need to nerf those tools, and all this fixes will be on 1.3.1 soon...

 

Errors are on the way.

  • Sometimes the cracked prismarine bricks don't spawn, so I will work on performing some troubleshooting on it.
  • Some of the 3D-added features on the helmets like copper and prismarine are messed up, so would like to make sure that these bugs will not be present.
  • Placed on the copper helmet a lightning rod, found my way to make the player get struck by lightning when it's raining, but can't make the lightning stop giving you the loop of lightning all over your map, so need to find a way to either fix it or remove this feature

 

For the next release...

  • Working on more Ores like Uranium Logic and Lapis, Redstone and Emeralds
  • Hope to fix the 3 last issues.

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