File Details
1.19.2 v0.13.1 beta
- R
- Sep 11, 2025
- 16.34 MB
- 931
- 1.19.2
- Forge
File Name
dscombat-1.19.2-0.13.1.jar
Supported Versions
- 1.19.2
Curse Maven Snippet
Additions
- @boobcat added some WIP improved vehicle UI. It is not done yet but you can enable it in the
dscombat-client.tomlfile. Scroll down and setenableModernHUD = true. Press F6 by default to move the modern UI elements around. - Added Track Radar Target Camera mode. Press Right Shift by default to toggle it. It is very useful when flying with a controller.
- The IRL speed scale is now configurable in the server config file
- Added External Fuel Tanks
- Will now display the plane's thrust to weight ratio in the Heath vehicle menu.
Changes
- Helicopter physics have now been significantly improved thanks to @boobcat
- Increased max fall speed
- Changed the
/missilecommand - Significantly increase ground take off speeds for planes to make it easier to take off
- Seats will now also explode when a vehicle crashes because I hate you
- Missile speeds are now dependent on the IRL scale
- Air radar ranges are now dependent on the IRL scale
- RWR pings get smaller when they are farther away
- Anti Radar missile (agm88g) scan range is now based on universalSpeedScale. At 1/8th scale it has a seeker range of about 5K
Fixes
- Plane nose no longer gets stuck pointed up when reaching max altitude
- Fixed pilots hearing their own sonic booms
- Planes will try to verify if the chunk ahead of them is loaded to reduce the consequences of lag
- Fixed dog fight minigame spamming forfeit message
- Fixed secondary joystick not being plugged in causing throttle issues
- Fixed keybind overlay not updating when controller buttons are used

