diamond-dj-1.4.1.jar
Curse Maven Snippet
What's new
[1.4.1] - 2026-02-08
Added
- Battle Music (Vanilla Combat): Battle music starts on player combat and overrides global playback with crossfade
- Cross-Dimension Bleed: Battle music can be heard across dimensions with an optional low-pass filter
- Battle Music Config: Battle folder, radius, timeouts, bleed toggle, and filter strength
- Battle Music Toggle: Server config to enable or disable battle music
- Battle Track Folder: Separate
config/diamonddj/battle_songs/music library
Changed
- Combat Detection: Player hits and mob hits both count; passive mobs and tameable pets excluded
- Crossfade Support: Smooth transitions between global and battle tracks
- Audio Decode: Background decoding to avoid client hitches on playback start
- Auto-Start: Optional server auto-start playback after load
- Client Cache Location: Cache now stored under
config/diamonddj/cache
Technical
- Battle-specific networking payloads and audience resolution
This mod has no additional files

