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DHpsychidelicraft

An efficient Psychedelicraft fork for Minecraft 1.7.10, built for Angelica compatibility and smoother use in large modpacks.
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DHPsychedelicraft-1.0.5.jar

File nameDHPsychedelicraft-1.0.5.jar
Uploader
TrollionaireTrollionaire
Uploaded
Oct 2, 2026
Downloads
20
Size
5.5 MB
Mod Loaders
Forge
File ID
9034728
Type
R
Release
Supported game versions
  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dhpsychidelicraft-1690327:9034728")

Learn more about Curse Maven

What's new

Changelog

  • Rebuilt Psychedelicraft’s screen effects on a new rendering backend for Angelica 2.1.29.
  • Fixed the major shader corruption issues that could cause:
    • stale square/rectangle sections from previous frames
    • black screens in hot biomes
    • warped or desynced sun glare
    • broken rendering when multiple effects overlapped
  • Restored stable desert heat shimmer without relying on the old depth-based effect path.
  • Reworked water distortion and screen droplets to use the new renderer.
  • Migrated Psychedelicraft’s drug visual effects, including blur, double vision, bloom, color effects, noisy distortion, and digital effects.
  • Rebuilt motion blur with dedicated frame history so it no longer contaminates other effects or carries stale imagery between worlds/resizes.
  • Reworked sun glare/lens flare to render separately from scene capture and stay aligned with the current camera.
  • Improved resizing, world changes, and effect transitions so post-processing no longer reuses invalid old frame data.
  • Removed the old legacy screen-effect pipeline from active rendering.
  • Verified the new renderer in-game on Minecraft 1.7.10 with Angelica 2.1.29 across heat, water, drug effects, motion blur, and sun glare with no observed rendering corruption.

Known limitation: depth-dependent DoF remains inactive, and shaderpack rendering has not been tested yet.

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