Devil-Fruits-Reforged-1.20.1-0.35.0-dev4.jar
Curse Maven Snippet
What's new
Devil Fruits: Reforged — Bounties & Ancient Shrines Update
New Features
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Added a bounty system with contracts, wanted targets, Hunter Marks, and proof of defeat.
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Contracts provide approximate coordinates with a 100-block search radius.
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Replaced the old altar design with the new Ancient Devil Shrine.
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Added a boss health bar for the Altar Guardian.
Improvements
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Increased shrine generation frequency.
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Extended the Guardian’s awakening to 5 seconds for a smoother appearance. It now spawns facing the summoning player.
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Added a compact, fully enclosed golden barrier with runes around the altar fruit.
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Improved the bounty board with a canopy, framed posters, and metal decorations.
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Updated bounty ratings: Wildcat has 2 stars; Shield and Cactus have 1.
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Replaced lettering on Hunter Marks and proof tokens with symbols.
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Improved the compass position in first-person view.
Gameplay & Balance
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Rogue fruit users now approach and use melee attacks while their abilities are on cooldown.
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Added 30-second reactivation cooldowns to Redstone and Enchantment forms.
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Successful staff enchanting now costs 3 experience levels in addition to the existing lapis cost. Creative mode is exempt.
Interface & Localization
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Ability icons remain at the bottom of the screen.
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Inventory ability information is now arranged vertically on the left, with full descriptions on hover.
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Supported in both Survival and Creative inventories.
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Updated English, Ukrainian, and Russian translations.
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Fixed missing bounty item textures and leftover lettering on tokens.
World generation: The new shrine design and increased generation frequency apply to newly generated chunks. Existing altars remain compatible.
This mod has no additional files

