Deus Chrono-Machina (AlienEvo Addon)

Adds Clockwork (Chronosapiens) as a transformation to Alien Evo

File Details

Deus Chrono-Machina-6.5+1.20.1-forge.jar

  • R
  • May 21, 2026
  • 8.15 MB
  • 295
  • 1.20.1
  • Forge

File Name

Deus Chrono-Machina-6.5+1.20.1-forge.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:deus-chrono-machina-1376943:8121983")
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  • Fixed Maltruant sinking into the ground while using Grab.

  • Fixed Maltruant and Time Beast glow issues.

  • Increased Time Bomb glow brightness.

  • Improved Upgrade Ray penetration and Rollback Ray effects.

  • Time Stop Ray can now freeze projectiles.

  • First-person laser is now fixed at the bottom of the screen.

  • Reworked laser hit detection: beams pierce targets and hit on contact.

  • Added Ray Enhancement: Ray and Upgrade Ray can be enhanced for higher damage at higher energy cost.

  • Added Time Reborn enchantment: chestplates can trigger a cooldown-based time rollback when taking fatal damage.

  • Maltruant Spawn Egg can now also unlock Chronosapien.

  • Added Maltruant fragment equipment for Clockwork:

    • Part 1 / Leggings: +2 armor, +2 attack damage, replaces the Manual Charging skill with a hand ray skill, with the same hit effect as Maltruant.
    • Part 2 / Chestplate: +10 armor, +4 toughness, +4 max health, passive regeneration after 10 seconds without damage, and repeated-damage reduction.
    • Key / Helmet: Time Acceleration, Time Slow, and Time Stop cast instantly with no cooldown, consuming energy instead; energy becomes corrupted and is forced to red; faster right-click charging; immune to head-hit stun.
    • Gear or Hex / Boots: +2 armor, +2 toughness, +10% movement speed, no sprint fatigue slowdown, projectile immunity, and Maltruant-style projectile dodging.