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Deserts and Dunes Re-sanded

An overhaul of the original that adds new unique desert biomes to find and explore along with new creatures.

File Details

[1.21.1] Deserts and Dunes Re-sanded v1.2.0 (NeoForge).jar

  • R
  • Jan 29, 2026
  • 28.30 MB
  • 455
  • 1.21.1
  • NeoForge

File Name

[1.21.1] Deserts and Dunes Re-sanded v1.2.0 (NeoForge).jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:deserts-and-dunes-re-sanded-1411721:7543815"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Most Important Change

  • The Lead Armor set registy ID was changed so the armor might be deleted when loading into world.
  • Note: Fan Palm Fruit uses blockstates so old fan fruit in the world will not grow. Break it and place it.

New Blocks

  • Papyrus Blocks, Stairs, Slabs, Walls, Carpets.
  • Dried Papyrus Blocks, Stairs, Slabs, Walls, Carpets, Rope.
  • Small Wild Papyrus pant.
  • More Lead Blocks:
    • Door, Trapdoor, Chain, Bar, Grate, Bulb, Chiseled Lead, Torch, Lantern.
    • Lead Block and Raw Lead Block for All The Mods. (This was made because the modpack merges all lead)
  • New Signs for all wood types. (only the regular one. Hanging signs are coming later)
  • Dried Mud Bricks, Stairs, Slabs, Walls

New Items

  • Boats and Boat with Chests for all wood types.

Fixes / Changes

  • Rope now has a new texture and model.
  • Boojum, Palo Verde and Saguaro Doors and Trapdoors have new textures.
  • Fan Palm Fruit uses blockstates now.
  • Western structures' signs and rope have been replace with Dead Wood Signs and Dried Papyrus Rope. (only in new chunk generation)
  • Saguaro Stems don't float on their own.
  • Changed some recipes.
  • Changed some block/item names and tags.