[BROKEN] Desertification 0.42.3 1.20.1 (Neo)Forge (Lots of tweaks & polish)
Curse Maven Snippet
What's new
42.3 : Lots of tweaks and polish
Backup your world (just in case, because I've changed the dune's algorithm)
Thanks for the 47k downloads on CurseForge ! (nearing the 50k!)
Check if Fabric Language Kotlin / Kotlin for Forge is up to date
Added dead leaves
Spawns when a tree is dried. Has the birch leaves texture (for now ?). Can be disabled in the config
Tweaks
Added DesertLongDistancePlayerTrackerSpeedModifier config option
Allow you to customize the large distance player tracker's speed
Overcharged sand roses spawn a bit faster now (can also be configured)
The long distance player tracker's speed can now be configured
Also tweaked the default speed a little
The dry wand has now more uses (and is less buggy)
Added a shift left click action for the dry wand in survival
Dunes are now a little bit more random
A little less geometrical
Dead logs can now be rotated
Improved the texture of the weathered sandstone pillar, dead log and the nameless altar core
Added a small dead log set (stairs,slab,fence)
Sandstorms and sandblasters now ground you down if you're flying
Works with some flying mobs too
Improved performance (maybe)
Giant mushrooms are now removed by the desert
Fixes
The bottomless water bucket will no longer break containers when filling an area
Sandblaster were not de-infesting blocks
…
Compat
Better Dynamic trees drying
Terrain slabs
Had stopped working due to id changes
Improved compat with Burnt
Improved tags compat
Caerula Arbor, The eYes, …
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