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Descendant's Weaponry

This mod adds new types of weapons and armor :vvvvvvvvv

File Details

Descendant's-Weaponry-1.21.1-1.3.5 NeoForge

  • R
  • Sep 26, 2025
  • 1.44 MB
  • 513
  • 1.21.1
  • NeoForge

File Name

Descendant's-Weaponry-1.21.1-1.3.5.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:descendants-weaponry-1088422:7035279"
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📜 Changelog

🔗 Compatibility

  • Added compatibility with Oreganized

⚔️ Added

  • Electrum Dagger

  • Electrum Longsword

  • Electrum Katana

  • Electrum Khopesh

  • Electrum Rapier

  • Electrum Cutlass

  • Electrum Greatsword

  • Electrum Zweihänder

  • Electrum Flammenschwert

  • Electrum Buster Sword

  • Electrum Greatpickaxe

  • Electrum Battleaxe

  • Electrum Sickle

  • Electrum Kama

  • Electrum Scythe

  • Electrum Spear

  • Electrum Pike

  • Electrum Glaive

  • Electrum Halberd

  • Electrum Trident

  • Electrum Trident (Incomplete)

  • Electrum Crossbow

  • Electrum Heavy Crossbow

(I only found out a few days ago from a member of my Discord (BoBongos), that’s why it took me a while to add this)

🎨 Changed

  • Slightly updated the Khopesh textures

  • Rapiers no longer use a 3D model (this change was made to simplify compatibility and also because over time I started to dislike it)

⚖️ Balance

  • Increased Sickle damage by +1.5 to compensate for the lack of access to sword enchantments