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Delta Hard Mode

A collection of tweaks to make Minecraft more challenging

File Details

DeltaHardMode-1.12.x-0.5.1

  • B
  • Apr 28, 2019
  • 39.23 KB
  • 152
  • 1.12.2+2

File Name

DeltaHardMode-1.12.x-0.5.1.jar

Supported Versions

  • 1.12.2
  • 1.12.1
  • 1.12

-Birch and Dark Oak Wood blocks will no longer drop their respective blocks when broke (Meant to counter-balance the change in the tweaks section).

-The chances of leather dropping from a cow are now 1-2 instead 0-2.

-Certain domestic mobs now require more expensive items in order to breed:

  • Pigs & Rabbits - Golden Carrots
  • Cows & Sheep - Golden Apples
  • Chickens - Glistening Melon Slices

-Lighting Creepers will have their explosion power doubled in addition to the flames.

 

-Cracked Stone Bricks are now affected by gravity.

 

-The Wither will now have increased health (300 -> 400).

 

-Birch and Dark Oak Wooden Plank blocks aren’t affect by gravity anymore (Makes it so that Woodland Mansions don’t immediately fall apart when spawned in).

-Cobblestone slabs are now the only non-wood slab that is affected by gravity.

-The Evoker now has its original item drops (aka the removal of the added Totem of Undying).

-Silverfish block veins now spawn in clusters of 2-6 blocks and appear less frequently.

-The chances for Zombies to spawn riding a Zombie Horse is now 3%.

 

-The chances for a Spider to be a Spider Jockey are now 7%.

-The chances for Zombies to turn into Husks is now 20%.

-Squids now have a 15% chance to spawn as a Guardian.

 

-Endermen will now spawn 0-2 Endermite instead of 1-2.

-The fire from a Blaze physical attack will now last 4 seconds

-Obsidian blocks will now spawn in 1-4 stacks instead of 1-2 within all of its respective chests.

 

-Obsidian blocks now spawn in Village Blacksmith chests again, now with the same chances and stacks as in other chest pools.

 

-A Ghast’s Fireball now has double the explosion power (Explosion Power = 2).

-Fireballs from a Ghast can also no longer be deflected, and will instead immediately explode when colliding with an arrow or when a player tries hitting it

 

-Dragon Fireballs will now create a power 2 explosion when hitting the ground in addition to emitting the damaging clouds afterwards.

 

-The wither explosion created at the beginning is now much stronger (Explosion Power = 10)

-Particles seem to be missing from the Creeper explosion. - FIXED


-An over-abundance of seeds are found in each mineshaft chest. - FIXED 

 

-Instead of being randomly found in Stronghold chests, both an Ocean Monument Map and a Woodland Mansion Map will always spawn in the stronghold library chest