deep_lucky_block-1.1.2-forge-1.20.1.jar
Curse Maven Snippet
What's new
After intensive development, the mod is now entering its final test versions. This update is not just a content update: it is a complete rework of the balance, roulette system, events, items, enchantments and structure generation.
🎰 Complete roulette overhaul
The roulette has been completely redesigned to create a more immersive, tense and casino-like experience:
outcomes now evolve with the player's infused Luck;
probabilities, rewards and dangers are connected to the Luck level;
ranks now have a visual progression, from basic green tiers to the rarest and most wicked ranks;
positive and negative outcomes are better separated;
important results have a stronger impact on gameplay;
every opening is designed to remain unpredictable.
The player must now accept real risk: high Luck can unlock extraordinary rewards, but it can also trigger much more dangerous events.
☠️ More than 50 unique negative events
More than 50 unique negative events have been added or redesigned.
The roulette previously gave players too many ways to escape negative results. The new events now target the player directly:
personal negative effects;
attacks or events appearing nearby;
temporary or persistent handicaps;
loss of mobility, resources or safety;
events that scale with Luck;
situations requiring immediate reactions.
Negative events are now more memorable, clearer and progressively more intense. Opening a Lucky Block can be a dangerous decision.
⚔️ Complete positive-item review
All positive items have been reviewed in terms of:
power and usefulness;
spawn frequency;
rank progression;
durability;
Luck synergy;
combinations that were too powerful.
Overpowered gear, excessive equipment and rewards that instantly made the player invincible have been reworked to preserve a hardcore but enjoyable progression.
✨ Custom enchantment rework
More than 200 custom enchantments from the mod have been reviewed or rebalanced.
The review includes:
maximum levels;
effects that were too powerful;
useless or overly situational enchantments;
enchantment conflicts;
compatibility with weapons, tools and armor;
Luck-based unlock tiers;
enchantments that could create loops or exploits.
A new hardcore balance has been implemented: the strongest enchantments are still obtainable, but they are rarer, riskier and better integrated into the overall progression.
🌍 Terrain and structure-generation overhaul
A complete terrain-modification system has been developed to produce more natural results:
structure placement based on the actual build size;
dynamic terrain smoothing;
adjustable smooth rings for each structure;
terrain modification adapted to the build dimensions;
real spherical water barriers;
secondary spheres included in the smoothing process;
flowing-water and water-pocket correction;
tree replanting after terrain modification;
modded-tree support using tags and log, wood and leaves IDs;
grass-block naturalization after the structure paste;
grass, ferns and flowers reaching the exact structure borders;
cleanup of buried technical blocks such as minecraft:light and underground vines;
protection of real light-emitting blocks and above-ground decorations.
Structures are now blended into the landscape instead of simply being pasted on top of it.
🏆 More than 500 creator-themed items
The mod now contains more than 500 items inspired by your favorite creators:
named weapons and armor;
items containing references and anecdotes;
creator-specific equipment;
rare rewards linked to special events;
animals and companions inspired by your favorite creators;
community-focused special events.
🐺 Creator animals and events
Some events now include animals and companions connected to the creators featured in the mod. Certain events can spawn named animals with custom colors, effects or traits.
🧰 Content bug fixes
This rework also addresses:
overpowered or inconsistent gear;
negative events that were too weak or forgettable;
blocks and items that were not properly available;
empty chests that failed to receive loot;
chest ranks that did not match their height in a structure;
duplicated text issues;
structures not blending correctly into terrain;
missing plants around structures;
incorrect tree replanting;
buried light blocks;
underground vines;
water leaks and broken half-lakes;
structure NBT-content issues.
📚 Dedicated mod tab
A unique creative/inventory tab is now dedicated to Deep's Lucky Block, making it easier to access:
custom items;
weapons and armor;
blocks;
resources;
special content;
hard-to-obtain items.
🏅 Achievements
New achievements reward players who:
open many Lucky Blocks;
reach high Luck levels;
obtain rare ranks;
survive negative events;
discover structures;
find secret events;
obtain extremely rare items.
📣 Feedback request
I have worked alone, day and night, with the goal of completing the mod as soon as possible. Thanks to the community's feedback, the major systems have now been reviewed: balance, events, items, enchantments, structures, chests, terrain and progression.
There may still be a few minor bugs, but the major issues involving missing content, duplicated text, overpowered gear, forgettable events and unavailable blocks have been addressed.
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