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DeepNull Reforged (Dank Null) [NeoForge/Fabric]

A custom inventory solution to place, store, and manage items and fluids. Forked from /dank/null originally made by p455w0rd.

File Details

deepnull-reforged-4.1.3.jar

  • B
  • Mar 31, 2026
  • 18.68 MB
  • 1.3K
  • 1.21.1
  • NeoForge

File Name

deepnull-reforged-4.1.3.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:deepnull-reforged-1483277:7848849"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

DeepNull Reforged 4.1.3

Transfer and Sponge Controls

  • Added new transfer output modes for DeepNulls and DampNulls:
    • Transfer All
    • Transfer Matching
    • Transfer Locked
  • Added transfer direction modes for shift-right-click transfer:
    • Omnidirectional
    • Insert
    • Extract
  • The transfer hotkey and GUI lock/output button now cycle the same modes and show the active mode above the hotbar.
  • Pull behavior remains matching-only.
  • Added a persistent Sponge Upgrade toggle for DampNulls.

DeepNull and DampNull Fixes

  • Fixed a major regression where middle-click extraction combined with inventory sorting could corrupt DeepNull storage into normal 64-stack inventory entries.
  • Fixed invalid custom extraction states so they sanitize safely and empty slots reset correctly.
  • Fixed stateful stored-item interactions so tools that change state can be used from inside a DeepNull without breaking the stored item or the Null itself.
  • Fixed DampNull HUD and upgrade-related labeling so it properly says DampNull.
  • Fixed held DampNull fluid capability behavior so external fills target only the selected tank.

Block and World Fixes

  • Restored faster pickaxe breaking for the DeepNull Docking Station and Null Workbench.
  • Fixed Jade harvest-tooltip crashes and errors on the Dock and Null Workbench.
  • Improved block/tool tagging so Dock and Workbench behave more consistently as pickaxe-mined blocks.
  • Fixed Stoneworks so its target amount is treated as a literal item count again.
  • Fixed Stoneworks dust resolution so it ignores redstone dust and correctly recognizes real modded block dust outputs such as ftbstuff:dust.

JEI, Crafting, and Integration

  • Reworked JEI transfer support around real crafting-container slot discovery.
  • Fixed JEI recipe transfer so carried DeepNull contents are detected again in both the player 2x2 and crafting-table 3x3 crafting grids.
  • Improved JEI transfer handling for large stored counts and normal inventory-carried DeepNull placement.
  • Fixed JEI crafting so normal player inventory is used first, while DeepNull extraction rules are still respected when the DeepNull is used.
  • Added Crafting Tweaks integration so the clear-grid action returns JEI-filled ingredients to the DeepNull instead of dumping them into player inventory.
  • Fixed closing a crafting table after a JEI transfer so leftovers now return to the preferred DeepNull even if vanilla or the container closes before the return packet is handled.
  • Improved crafting return handling so returned crafting items prefer matching DeepNull storage instead of falling through blindly.
  • Added JEI automation exposure for Null Workbench processing flows.
  • Expanded AE2 and Mekanism backend compatibility so matching-only transfer rules remain consistent.