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Deep Dark: Regrowth

A big horror expansion for the Deep Dark with new biomes and mobs.

File Details

Deep Dark Regrowth (Release 1.2.6.0)

  • R
  • May 1, 2024
  • 15.44 MB
  • 1.5K
  • 1.20.1
  • Forge

File Name

Deep Dark Regrowth 1.2.6.0 - 1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:deep-dark-regrowth-827619:5307918")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

New Features:

  • Tentacle lamps now initiate a countdown when attacked. When it finishes the countdown it will die and spawn a warden, the only way to prevent this is by killing the tentacle lamp before the countdown finishes.
  • Improved some textures and animations.
  • Added "Long Sculk Tendril" which has exactly the same function as the regular sculk tendril.

Bugfix:

  • Changed some keybind names.
  • The infested sculk spreading has been greatly reduced (Infested sculk now updated every 6000 ticks instead of 10).
  • Dead sculk turns into stone instead of dissapearing.
  • Unbreakability seals are now more common in large vases. Unbreakability seals will now drop 100% from a vault chest.
  • Enlightened deepslate (Ethereum) generation has been slightly increased.
  • Vault chest loot has been increased.
  • Corrupted skeletons can now despawn (They couldn't before, sorry!).
  • Some mobs now attack back when hurt.
  • Greatly decreased infested sculk hardness.
  • Added phantom chestplate recipe (Sorry!).
  • Observers hitbox has been reduced and their spawn rate has been increased.
  • Mossy fluorite has been updated.