promotional bannermobile promotional banner

Deep Dark: Regrowth

A big horror expansion for the Deep Dark with new biomes and mobs.
Back to Files

Deep Dark Regrowth (Release 1.2.4.2)

File nameDeep Dark Regrowth 1.2.4.2.jar
Uploader
cloroboredclorobored
Uploaded
Sep 29, 2023
Downloads
471
Size
12.3 MB
Mod Loaders
Forge
File ID
4774855
Type
R
Release
Supported game versions
  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:deep-dark-regrowth-827619:4774855")

Learn more about Curse Maven

What's new

New Features:

- The sculk infection no longer spreads if there isn't a player in a 100 block radius.

- Added command "/ddr infectionspread (true/false)", it toggles if the infection can spread or not (if disabled, the infection won't spread even if a player is near).

- Added command "/ddr infectionwithoutplayer (true/false)", it toggles if the infection can spread when there isn't a player in a 100 block radius. (Starts on false by default).

 

Changes:

- All the commands created were merged into one command, "/ddr" (which stands for Deep Dark Regrowth). I think it's more convenient this way.

- Here's the list of commands:

 

 · "/ddr stalkerdefeated (true/false)" on (true) by default, unlocks/locks some items that require the stalker to be defeated.

 

 · "/ddr lifefruitsactive (true/false)" on (true) by default, allows/disallows players to use life fruits to increase their max health.

 

 · "/ddr stalkerambient (true/false)" on (true) by default, enables/disables the stalker ambient [background ambient music & darkness effect], (disable this option if your game is crashing near a stalker or you're in the mod version 1.1.4.0).

 

 · "/ddr wardenhelmetenabled (true/false)" on (true) by default, enables/disables the "Warden Helmet" (the helmet won't be erased from players inventories, but it won't give any defense, resistance/darkness effects).

 

 · "/ddr infectionspread (true/false)" on (true) by default, allows/disallows the sculk infection to spread.

 

 · "/ddr infectionwithoutplayer (true/false)" on (false) by default, allows/disallows the sculk infection to spread if a player is not near, (recommended to keep in false for survival).

This mod has no additional files