Description
Death Mode
This mod makes the game way harder, without adding new content
I will list all of the features added by this mod
1.Damage Reduction
The player deals half the damage to all entities
All monster entities take half damage from all sources(this stacks with the players half damage) and monsters deal double damage
Players take double from all sources(stacks with the monsters double damage)
2.Other Damage Features
A creeper explodes with the power of 4 each time its hit(most of the times its one shot because of the explosion)
When the player is attacked, it will give him Hunger for 11 seconds(120 ticks) and Blindness for 22 seconds(240 ticks)
3.More Advanced Enemies
All entities within 350 block radius will attack the player(including neutral ones)
All humanoid monsters spawn with fully enchanted netherite armor
There is a 40% chance for any humanoid mob to spawn super buffed and get a fully enchanted Netherite Axe
When a super buffed monster is attacked a silver fish will spawn
All monsters can step up 2 blocks
Getting attacked by Spiders(Including cave ones) will give poison effect and spawn a lot of cobwebs near the player(maximum of 9 cobweb)
Getting attacked by a zombie has a 20% chance to spawn another one
Getting attacked by a Wither Skeleton gives 42 seconds of Wither effect now and shoots a Wither Skull projectile at the player
4.Mining Hardening Features
If the player mines a block that its hardness is bigger or equal with 3 and the player doesen't have a tool in his hand he will take the damage of the resistance of the block at X Y Z
Mining a block with a stronger hardness than 1.5 will give mining fatigue for 140 * hardness of the block ticks with level of the hardness of the block
Mining any block has a 10% chance to spawn an endermite
5.World Generation Changes
Way more lava lakes spawn now(0/1 each 3 chuncks)
Empty holes with magma block floor spawn now
Flowing lava patches spawn now
Huge amount of lava pockets spawn underground
2 new traps spawn now(One with tnt minecarts and sculk sensor and one with pressure plate)
6.Misc Features
Any entity who is on fire will spread the fire around it
If the player gets into water it will have an cobweb effect for it(Any other entity will not be affected)
The player spawns with half a heart and half the food level
Inside of the nether the player has constant darkness effect
Movement of the player is sometimes set to 0 for 1/20 of a second
If the player doesen't have full golden armor, in the nether they will be lighten on fire
Other Notes
Youtube Channel - Ulvards.
Used Chat Gpt for a lot of the features.
Patreon


