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Death Detangler

A Forge 1.20.1 compatibility mod that prevents “downed player” clone leaks and keeps Hardcore Revival, corpse/grave mods, and Curios working together safely.

File Details

death_detangler-1.2.3.jar

  • R
  • Feb 17, 2026
  • 75.58 KB
  • 35.0K
  • 1.20.1
  • Forge

File Name

death_detangler-1.2.3.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:death-detangler-1413428:7638797")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Death Detangler 1.2.3

Hardcore Revival 12.0.10+ compatibility:

- **Dependency range**: Hardcore Revival version range updated from `[12.0.0,12.0.9]` to `[12.0.0,)`, so **12.0.10 and later** are supported.
- **Reason**: Hardcore Revival 12.0.10 (Feb 2026) fixed a deadlock caused by code running on the network thread. Death Detangler was previously incompatible because the version range excluded 12.0.10.
- **Totem mixin**: Documented compatibility with 12.0.10+; the optional mixin (`require = 0`) continues to work with the current HardcoreRevivalManager API.

Epic Fight compatibility:

- **Cause of issues**: With Hardcore Revival + Epic Fight, revived players could soft-lock (cannot look around, scroll, or select items). This is a known interaction (see [HardcoreRevival#51](https://github.com/TwelveIterationMods/HardcoreRevival/issues/51)).
- **Change**: Death Detangler now **skips** Epic Fight when cleaning up player references from capabilities. Clearing Epic Fight’s internal references during player clone could leave their combat state inconsistent and cause the soft-lock.
- **Result**: Epic Fight capability is left to manage its own state across clone/revival; this reduces the risk of revived players getting stuck. If issues persist, they may need to be addressed in Epic Fight or Hardcore Revival.