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DDSS2 NetGuard

Network traffic throttling and packet memory leak fixer

File Details

DDSS2-NetGuard-1.16.5-1.3.jar

  • R
  • Jan 17, 2026
  • 13.39 KB
  • 10.7K
  • 1.16.5
  • Forge

File Name

DDSS2-NetGuard-1.16.5-1.3.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ddss2-netguard-1371963:7473594")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changes in NetGuard Version 1.3

A server-side packet throttle has been added for Forge SimpleChannel traffic to reduce excessive mod sync spam. This significantly reduces network throughput and client allocation pressure, thereby improving long-session stability (fewer client Out of Memory (OOM) crashes) and reducing lag spikes caused by high-frequency 'state sync' packets.

It includes per-player protection, with rate limits applied per recipient where possible to prevent one player from suppressing updates for others, as well as a server-side clean-up that clears per-player throttle state on logout/login. This prevents a memory-leak on long-running servers from accumulating stale player entries over time.