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Unofficial companion mod for DeceasedCraft to fix various issues

Description

DeceasedCraft Fixes

Includes Saturation Fix

  • Mod that ensures you only lose saturation if you are healed

Adds Quark sorting to inventories you encounter in deceased craft

Greatly improves Lost Cities chunk generation

  • Features and spawners are now initialised on a per-chunk basis as soon as the chunk is promoted to a world chunk
  • Multi-chunk process features are not possible
    • The only one present is saplings growing into trees, but I felt the trade-off was worth it as it reduces lost cities' contribution to server lag to close to 0
    • Cities still contain full trees from the terrain, but feature tress (like in small parks) will be saplings now, and will grow if you hang around them like a normal sapling

Skip InControl's mob spawning check for if the hitbox collides with a block

  • This wasn't working anyway (or something else was breaking it) and was causing hangs as it would check in blocked chunks contributing significant server lag