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Project Dawn

This project is retired

File Details

projectdawn-1.16.4-1.1.0.jar

  • R
  • Apr 18, 2021
  • 535.42 KB
  • 261
  • 1.16.4

File Name

projectdawn-1.16.4-1.1.0.jar

Supported Versions

  • 1.16.4

Project Dawn: Magic Update

 

Hello, after a long wait, Project Dawn's magic update is finally being released. This update focused on improving the magic weapons and quality of life for Project Dawn, while adding a few new goodies to mess around with. I hope you enjoy the update, I've been going through a lot of stuff for college and whatnot, and got really sick at one point while making it. I did not update it to 1.16.5 sadly due to that being more of a daunting task than I thought, it literally broke everything, and that I wanted to get this update out. I'm probably gonna wait until 1.17 is released, so that gives me a lot of time to work on the next update, and fix anything up if needed to. Let me know if there's any bugs or if you have any suggestions!

 

Patch Notes:)

 

 

Loot Tables

  • Added "Great Axeblade", iron gauntlets, "Charm of Regeneration", and "Charm of Mana" to dungeon chests
  • Arcane crystals have now been added to mineshaft chests
  • Witches have a chance to drop the "Secret Antidote" accessory
  • Wither now drops wither bones, dust, "Charm of Withering", "Soulfire Staff", "Jagged Tooth", and Wither Skull

 

Accessories

  • Vanilla style accessories have been added, just have them in your inventory and you're good to go!
  • These can range from offensive accessories, to mana accessories, and to health accessories
  • Most are obtained through looting chests or killing certain mobs, and some are obtained through unusual ways like scooping up a magma cube!
  • These can spice up your gameplay, and make you more powerful on your journey to defeat the Ender Dragon

 

Magic Weapons

  • Completely revamped how magic weapons work!
  • Staffs and wands are a main-hand weapon type, just left click and you'll be able to shoot a simple magic bolt to shooting a fireball frenzy!
  • Tome are an off-hand weapon type, just right click and cast away!
  • These drain your experience, making you want to find ways to farm experience other than for enchanting
  • Accessories for magic weapons are available, these can reduce experience cost or be able to set mobs on fire!

 

World Generation

  • Rubies now spawn again, but only in desert biomes
  • Arcane crystals spawn in caves, and are what you need to craft many of the magic based items
  • Molten Core now spawns in the nether, this is what is needed to craft the Firebrand toolset
  • Enchanted Sword Shrines have a very low chance of spawning in caves, but get lucky and you'll have a powerful sword in your hands!

 

General Changes

  • Added descriptions to a lot of weapons and items
  • Removed many items and weapons
  • Cleaned up a lot of code to have an overall smoother running mod (I hope lol)
  • Changed how the Axeblade and BattleAxe weapon type works, should work more as intended to
  • Piglin Brutes now have the chance to spawn with the "Piglin Doomblade"
  • Zombified Piglins no longer spawn with the Axeblade
  • Added vanilla style accessories
  • Added new magic weapons
  • PowPow bomb works a bit differently now
  • A lot of items are now obtainable
  • Bottles of Enchanting are now craftable, but this may change
  • Fixed a lot of bugs