1.7.0: Fix IE rendering & Fast chunk section iterating
Curse Maven Snippet
What's new
DataStructium 1.6.0 -> 1.7.0
- Fixed BlockPos hashing algorithm breaking rendering if ImmersiveEngineering machines
- Slightly improved the efficiency of Shader Uniform cache
- Introduce key interning for CompoundTag backend to further decrease memory usage
- Faster chunk section iterating, making client side chunk meshing and possibly other client/server chunk section-based operations faster
- Disabling or enabling features will now directly disable/enable the mixin, avoiding redundant injection, also simplifying mixin codes
- Made many more optimizations toggleable
- Removed one useless optimization
- Added a developer option to disable all mixins
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