File Details
potion_of_darwinism-1.3.0-neoforge-1.21.1.jar
- R
- Feb 27, 2026
- 41.31 KB
- 43
- 1.21.1
- NeoForge
File Name
potion_of_darwinism-1.3.0-neoforge-1.21.1.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
New Item: Potion of Darwinism II
-
Apex Tier Adaptation: A stronger variant of the original serum with enhanced durations and effect levels.
Biological Enhancements (Attributes)
Upon application, your physiology undergoes the following permanent shifts for the duration of the effect:
-
Superior Scaling: Increased Step Height (1.0), allowing you to walk up full blocks without jumping.
-
Impact Cushioning: Safe fall distance increased to 13 blocks and fall damage reduced by 60%.
-
Titan Constitution: Drastic increase to Knockback Resistance (1.5) and Explosion Knockback Resistance (0.95).
-
Advanced Respiration: Massive Oxygen Bonus (+12) and full Submerged Mining Speed.
-
Thermal Regulation: Burning time reduced by 60%.
Reactive Evolution (Logic Upgrades)
The Adaptation Logic has been overhauled for Level II:
-
Threat Perception (Blast Shield): Automatically triggers Resistance IV for 5 seconds if Primed TNT, Creepers, or TNT Minecarts are detected within a 6-block radius.
-
Amphibious Apex: Touching water now instantly grants Dolphin's Grace II and Conduit Power II.
-
Enhanced Adrenaline:
-
Strength III triggered upon swinging.
-
Speed III triggered after sustained sprinting.
-
Haste III triggered while mining blocks.
-
-
Superior Vitality: Greatly improved Regeneration II kicks in at 7 hearts, while Regeneration V and Resistance IV activate when below 2 hearts.
-
Super Jump: Crouching on the ground now readies a Jump Boost VII (previously level V).
-
Cryo-Insulation: Inherited immunity to freezing in Powder Snow.

